AI Insights · Timothy · October 2024
Top 5 Co-op Games on Android in Norway, Q3 2024
Discover the performance trends of the leading co-op games on Android in Norway during the third quarter of 2024, including Pokémon GO and Roblox.
During the third quarter of 2024, the co-op gaming landscape on Android in Norway showcased diverse performance trends among the top five applications. Data sourced from Sensor Tower reveals noteworthy insights into the weekly revenue, downloads, and active users of these popular games.
Pokémon GO saw its weekly revenue peak at approximately $75K in mid-July, before experiencing a gradual decline, closing the quarter at around $26K. Weekly downloads for the game remained relatively stable, fluctuating between 431 and 675. The game maintained a strong base of weekly active users, peaking at about 48K in mid-August and ending the quarter slightly lower at 43K.
For Roblox, revenue showcased a peak of $26K in mid-August, followed by a moderate decrease to approximately $18K by the end of September. Weekly downloads were highest in late July at 1.8K, declining to just over 1K towards the end of the quarter. The number of active users showed a downward trend, starting at around 178K and ending at approximately 155K.
Whiteout Survival experienced a stable revenue pattern, with weekly earnings hovering around $15K to $19K. Downloads saw a notable increase towards the end of September, reaching 933 from a low of 541 in early August. Weekly active users rose steadily, starting at 4.4K and climbing to 5.2K by the quarter's end.
In the case of MONOPOLY GO!, the game saw revenue peak at approximately $13.8K in mid-August, with a gradual decline to $8K by late September. Weekly downloads increased from 344 in mid-July to 658 in late August, before settling at 529. Active users fluctuated slightly, beginning at 2K and closing the quarter at 1.8K.
Finally, Brawl Stars maintained a consistent revenue stream, with minor fluctuations between $7.9K and $15.3K. Downloads peaked at 1.5K in early September, followed by a decrease to 900 by the end of the quarter. Active users remained stable, with numbers hovering around 18K throughout the period.
These insights highlight the dynamic nature of the mobile gaming market in Norway, with each app exhibiting unique trends in user engagement and monetization. For more detailed analytics and insights, visit Sensor Tower.